




Design goes far beyond aesthetics
For me, design is about turning user needs into useful, fair experiences. Every good solution starts with a deep understanding of those needs: listening to their frustrations in interviews, building with them in workshops, and validating ideas through prototyping and testing. The goal: build the best possible experience.
01Experience
UX Designer · BNP ParibasSept. 2025 – present · Work-study
Within the Group HR department, I design and improve employee journeys, from user research to design deliverables.
UX/UI Designer · Dn’D AgencyOct. 2024 – Sept. 2025 · Work-study
End-to-end UX/UI design for e-commerce and event websites: user research, interactive prototypes and scalable design systems in Figma
Read the case study →
Graphic Designer and Motion Designer · Le Livre de PocheSept. 2023 – Sept. 2024 · Work-study
Art direction of Le Livre de Poche's digital presence: social media content, motion design videos around book covers, and a redesign of the newsletters.
Read the case study →
Assistant Project Manager · Studio AntigoneAug. 2024 · Internship
Digital communication strategy, strengthening the studio's brand image, and building a custom WordPress website.
02Education
Master's in UX Design · IIM Digital SchoolSept. 2025 – present
The full UX cycle: user interviews, workshops, personas, then validating solutions through prototyping and usability testing.
Bachelor's in Digital Project Management · EEMISept. 2022 – Sept. 2025
A 360° view of digital production: graphic design, website creation, motion design, marketing and front-end integration (HTML/CSS).
03Skills
Research
Design
Facilitation and knowledge sharing
Tools
Figma
FigJam
Miro
Hotjar
- Contentsquare
Google Analytics
Maze
Jira
Confluence
Claude
Photoshop
Illustrator
After Effects
Framer
Expo
- Medallia
Languages
- French
- English
- Spanish
Curious about everything that moves
A huge football fan, I support PSG and RC Lens, and I closely follow motorsport, where performance and precision inspire me. I love working with my hands: building, testing, starting over until I find a concrete solution. And I keep an eye on VR/XR and video mapping, new territories for immersive experiences.






